Update 1.1.5!


Update 1.1.5 is here! Here is the changelog for the update:

  • Added MuzzleFlash VFX to the guns
  • Added impact particles when enemies are shot
  • Added explosion effect to grenade
  • Reworked the damage/attack system (addressed since it was mentioned in the comments)
  • Attack speed (attack per 2 seconds  initially) will increase with each wave (up to 1 attack per second)
  • Reworked the splash vignette on the playerUI, should now fit a wider variety of resolutions, without being cut off
  • Fixed - Bullets no longer affect the aim direction of the player which caused stuttering while shooting
  • Removed the red sphere that appeared when a grenade exploded

Files

HolyHellFire1.1.5.zip 17 MB
Jun 11, 2023

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