Update 1.1.0 is Here!


Update 1.1.0 is Here! Here is the changelog for this version:

  • Added player character model 
  • Added player character idle and active state
  • Added gun model
  • Added visual difference to MAX upgrade for the gun (Now 2 more guns will float beside the player)
  • Added angel/Big character model
  • Added demon/Big character model
  • Modified the player UI
  • Modified the shop UI
  • Reworked the Main Menu screen and UI
  • Added visual to the explosion of the grenade
  • Grenade timer reduced (2.5 -> 1.8)
  • Modified all text to match the main chosen font
  • Fixed - Towers no longer refuse to regenerate after first cycle
  • Fixed - Player model no longer slides to the left side of the map if left idle
  • Fixed - The path Level -> Main Menu -> Shop, no longer freezes the game requiring to reenter the shop
  • Changed debug button to Y
  • Changed the model of the skins, now they use the robe model simillar to the player character
  • Modified the difficulty curve (from adding 2 enemies each wave to multiplying enemies by 1.4 each wave)

Files

HolyHellFire1.1.0.zip 16 MB
May 28, 2023

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